Over the past 6+ years I’ve been working in Product Design, UX Research and Digital Design.


Starting off as a Visual Designer, I found my footing at MPC Content Agency, where I worked on developing visual campaigns for brands such as Sony Pictures, NH Hotels, and Fnac.


Following that, I transitioned into the role of Visual and UI/UX Designer at Peoople. There, I focused on building and enhancing the brand image, defining the design system, and developing UI/UX designs and components for Android and iOS systems. I collaborated closely with product managers and engineers to shape and define product requirements.

Later on, within the same company, I took on the role of Product Designer, leading the design team in developing new features aligned with the Business team's Road Map and creating robust flows from scratch to shape user experiences.


After four years, I joined Digital Boost, a creation and development LAB of Stratesys. Here, I actively contributed to the creation of advanced design systems and user-centric solutions through end-to-end processes in projects for Telefonica, Roche, and Repsol. My main responsibilities involved managing entire process from conceptualization to implementation, translating high-level requirements into user-friendly, intuitive, and functional digital interfaces.


In my most recent position as Product Designer at Circular, I led a redesigning process for the company's brand and product. I've been accountable for defining and delivering iterative solutions tailored to the needs of the market and users. Additionally, I established product design guidelines, best practices, and standards to improve workflow and collaboration within the team. Monitoring releases, I assessed their impact to propose possible iterations.


Parallel to my career as a Product Designer, I was involved in some side 3D Art Direction projects for brands like Estrella Damm, OCU, and Mercado de Diseño. Additionally, I teach a 3D Art Direction course online at Crehana.


About me

Experience

2022—Now

Product Designer

2015—2016 (1 year 2 months)

Product Designer

2017—2021 (4 years 4 months)

UX-UI / Visual Designer

2015—2016 (1 year 3 months)

Visual Designer

Side projects

2017—Now

Teacher at Crehana

Introduction to 3D: Develop artistic scenes with Cinema 4D

2018

3D Art Direction for Estrella Damm

2017

3D Art Direction for Mercado de Diseño

Education

2012—2016

Design Degree

Let’s talk!

hello.yolandahache@gmail.com